Topic 3 of 4
Launch and land at different heights
Set the vertical equation equal to the actual landing height. Returning to the launch height and reaching lower ground are different events.
Assume ideal flight: uniform downward g = 10 m/s2, negligible air resistance and no force after launch except weight. Choose right and up as positive, with t = 0 at launch and ground level at y = 0.
The initial position is (0, 20 m), with ux = 12 m/s and uy = 9.0 m/s. These components give launch speed √(122 + 92) = 15 m/s at tan-1(9/12) = 36.9 degrees above horizontal.
As in the horizontal-launch example, horizontal velocity is constant and vertical acceleration is -g. With t in s, the numerical equations give positions in m and velocities in m/s:
y = 20 + 9t - 5t2
vx = 12
vy = 9 - 10t
Returning to the launch height is not landing
Here x = 12t and y = 20 + 9t - 5t2, with metres and seconds. Up is positive. Filled dots show the supplied model every 0.50 s; the special events are marked separately.
Diamond: exact top. t = 0.90 s; (x, y) = (10.8, 24.05) m. Velocity is 12 m/s right; weight is still downward.
Hollow circle: launch height again. t = 1.80 s; (x, y) = (21.6, 20.0) m. The ground is still below.
Ground endpoint: landing. t = 3.093171... s and x = 37.118055... m. The last regular dot is at 3.0 s, before landing.
Both position axes use the same metre scale. The small inset distinguishes velocity from weight; its arrow lengths are schematic.
1. Choose the future landing root
The ground is y = 0, so:
5t2 - 9t - 20 = 0
t = (9 ± √481)/10 s
The roots are approximately +3.093 s and -1.293 s. Only the positive root describes the landing after the stated launch. The negative root belongs to a mathematical extension of the equation to an earlier time; it is not this flight's landing time.
The horizontal range is 12 × 3.093171... = 37.12 m as a working value. Keep the unrounded time while calculating later quantities.
2. Combine the landing velocity components
vy = 9 - 10[(9 + √481)/10]
= -√481 m/s ≈ -21.93 m/s
The negative vertical component means downward motion. Speed and direction follow from both components:
α = tan-1(√481/12) ≈ 61.3°
The landing direction is 61.3 degrees below horizontal, down and right. The result 21.93 m/s is the magnitude of the vertical component, not the full speed.
3. Distinguish the top and return to launch height
At the top, vy = 0, so 9 - 10t = 0 gives t = 0.90 s. Its position is x = 12(0.90) = 10.8 m and y = 20 + 9(0.90) - 5(0.90)2 = 24.05 m. Speed is still 12 m/s because the horizontal component remains.
On descent, the projectile returns to y = 20 m when 9t - 5t2 = 0 gives the nonzero time 1.80 s. It is then at x = 21.6 m, still above the ground. The expression 2uy/g gives this same-height return, not the time to the lower landing level.
Two velocity components share one elapsed time
These graphs describe the launch from 20 m with ux = 12 m/s and uy = 9.0 m/s. Up and right are positive. Both traces end at the same landing event.
Horizontal velocity stays at +12 m/s
Horizontal acceleration is zero throughout ideal flight. Constant vx does not make the total velocity vector constant.
Vertical velocity changes at -10 m/s each second
The line crosses the zero-velocity time axis at the top. Its gradient remains -10 m/s2 there. At landing, vy = -21.931712... m/s.
The dotted landing guide is at t = (9 + √481)/10 s = 3.093171... s. The short axis label is rounded; the plotted endpoint uses the full value. Neither line describes the collision after landing.
4. Check the speed using energy
Let the ball's mass be 0.20 kg. With negligible drag, the ball-Earth system's decrease in gravitational potential energy becomes an increase in kinetic energy during flight.
ΔEp = (0.20)(10)(0 - 20) = -40.0 J
Ek,landing = 22.5 + 40.0 = 62.5 J
Then v = √(2Ek/m) = √(2 × 62.5/0.20) = 25.0 m/s, agreeing with the component calculation. Energy finds the speed here; it has not by itself found the flight time or direction.
The extra digits in these model calculations help compare methods and locate graph features. To two significant figures, the landing results are 3.1 s, 37 m, 25 m/s and 61 degrees below horizontal. Retain the unrounded time for intermediate calculations, and report final results to precision justified by the supplied quantities.
Optional check After launch at t = 0, a projectile has y = 20 + 9t - 5t^2, with y in metres and t in seconds. The ground is y = 0. Which time describes landing after launch?
Read the equal-time position data
| t / s | x / m | y / m | vy / m s-1 |
|---|---|---|---|
| 0.0 | 0 | 20.00 | +9 |
| 0.5 | 6 | 23.25 | +4 |
| 1.0 | 12 | 24.00 | -1 |
| 1.5 | 18 | 22.25 | -6 |
| 2.0 | 24 | 18.00 | -11 |
| 2.5 | 30 | 11.25 | -16 |
| 3.0 | 36 | 2.00 | -21 |
Every 0.50 s adds 6.0 m horizontally, giving Δx/Δt = 12 m/s. Vertical changes are different: from 0 to 0.50 s, average vertical velocity is (23.25 - 20.00)/0.50 = 6.5 m/s, associated with midpoint time 0.25 s. From 0.50 to 1.00 s it is (24.00 - 23.25)/0.50 = 1.5 m/s, at midpoint time 0.75 s.
The velocity change divided by the midpoint-time difference is (1.5 - 6.5)/(0.75 - 0.25) = -10 m/s2. This agrees exactly with the uniform-acceleration model used to calculate the table. Real video readings have uncertainty and must be assessed using the calibration and timing method; a generated table is not experimental verification.