Full chapter
Light
All 4 topics and the revision summary on one page.
01
Reflection and plane mirrors
A ray diagram shows where light travels. At a mirror, draw a normal before measuring or calculating any angle.
A ray arrow gives the direction of light travel. In the uniform medium shown, rays are straight. The normal is a line at 90° to a surface at the point where the ray meets it; it is a construction line, not a beam of light.
Measure both angles from the normal
- Incident ray
- The ray arriving at the surface. Its angle to the normal is the angle of incidence, i.
- Reflected ray
- The ray leaving the surface on the incident side. Its angle to the normal is the angle of reflection, r.
Measure i and r from the normal
Solid green arrows show light travel. The dashed normal is perpendicular to the reflecting surface.
Worked angle
The given angle is 35° to the mirror
- Find incidence: i = 90° - 35° = 55°.
- Apply reflection: r = i = 55°.
- Check the surface angle: the reflected ray makes 90° - 55° = 35° with the mirror.
Before using a labelled angle, identify the two lines that form it.
Construct and measure a reflected ray
- Draw the mirror's reflecting line and mark the incidence point.
- Draw a normal through that point, perpendicular to the mirror.
- Measure i between the arriving ray and the normal. On the other side of the normal, mark the same angle.
- Draw the reflected ray through that mark and add an arrow pointing away from the mirror.
To investigate the law, place a mirror on its traced reflecting line and direct a narrow ray at it. Mark two well-separated points along each visible ray, remove the apparatus, and join the marks with a ruler. Centre the protractor at the incidence point and use its correct scale to measure from the normal. Compare i and r for several different incident directions.
A broad beam or two marks close together makes the ray direction uncertain. A wrongly drawn normal changes the measured angles systematically; repeating the measurement does not repair that normal. Choose a protractor with suitable degree divisions and record angles to a precision the ray width and markings support.
Why a plane-mirror image appears behind the mirror
Light from one object point reflects from the mirror into the observer's eye. The reflected rays diverge, but their straight backward extensions meet at an apparent point behind the mirror. The eye receives actual reflected light; no light has to travel to that apparent point behind the mirror.
Reflected rays appear to come from behind the mirror
Solid green paths are actual rays. Dashed green paths are backward extensions, with no light travelling behind the mirror.
A separate face view shows the reversed appearance
A plane-mirror image is virtual, upright and the same size as the object. It is as far behind the reflecting plane as the object is in front. It cannot be formed on a screen at its apparent position because actual rays do not converge there.
The reversed appearance of an asymmetric letter is called lateral inversion. The mirror places corresponding image points on the opposite side of its reflecting plane; it does not physically exchange two objects on your left and right.
Image position
An object is 18 cm in front of a fixed mirror
The image is 18 cm behind the reflecting plane, so the object-to-image separation is 18 + 18 = 36 cm.
Move the object 5 cm towards the mirror. Its new distance is 13 cm, and the image is now 13 cm behind. The separation becomes 26 cm. Both distances are measured from the same reflecting plane.
Locate a virtual image experimentally
Trace the reflecting plane and use two sighting directions to locate an image point by backward construction. Alternatively, use a comparison marker behind the mirror with its tip visible alongside the image. Move the marker until a small sideways movement of your eye produces no relative shift between the tip and image.
This no-parallax match means that the marker tip and apparent image point are at the same position along the viewing direction. Measure their distance from the reflecting plane and compare with the object distance. Use a ruler long enough for the separation, read its millimetre divisions carefully, and measure to the reflecting plane rather than a holder or frame.
Virtual does not mean invisible. You can see the image when reflected light enters your eye. The distinction concerns where actual rays meet, not whether the image can be seen.
Optional check An incident ray makes an angle of 25 degrees with a plane mirror surface. What is its angle of reflection?
02
Refraction and refractive index
When light crosses a boundary between media, its speed can change. At oblique incidence, the transmitted ray then changes direction.
Draw the normal at the particular point where the ray crosses the surface. The angle of incidence i is between the arriving ray and this normal; the angle of refraction r is between the transmitted ray and the normal in the new medium.
Connect refractive index to speed
For the same light, a higher refractive index means a lower speed. It does not mean the material must have a greater mass density. When light enters a higher-index medium obliquely, it bends towards the normal. Entering a lower-index medium bends it away from the normal.
Speed and index
Light travels at 2.0 x 108 m/s in a material
Using the supplied vacuum speed 3.0 x 108 m/s:
n = (3.0 x 108)/(2.0 x 108) = 1.50.
Keep both speeds in the same units. The index is 1.50, not 1.50 m/s.
Use the sines of the angles
For a fixed pair of media and the same light, sin i / sin r is constant, with the direction of travel specified. If the first medium has index n1 and the second has index n2, the constant is n2/n1.
Entering the material
From air into n = 1.50 at i = 45°
- Choose the direction: air is the first medium; the material is the second.
- Rearrange: sin r = sin 45°/1.50 = 0.4714.
- Use inverse sine in degree mode: r = 28.1°.
The smaller angle agrees with bending towards the normal. Dividing 45° directly by 1.50 would not apply the sine relationship.
| Incidence i | sin r = sin i / 1.50 | Refraction r |
|---|---|---|
| 30° | 0.3333 | 19.5° |
| 45° | 0.4714 | 28.1° |
| 60° | 0.5774 | 35.3° |
Follow both faces of a block
Apply refraction at each face
Air is modelled with n = 1.00 and the block with n = 1.50. The dashed lines are local normals, not rays.
Oblique entry: the emergent ray is parallel but displaced
At entry: i = 45°, r = 28.1°.
At exit: i = 28.1°, r = 45°.
Normal incidence: speed changes, direction does not
For a parallel-sided block with air on both sides, the emergent ray is parallel to the incident ray. Its sideways displacement remains: being parallel does not mean following the same line. Each face has its own normal at the crossing point.
At normal incidence, the ray travels along the normal. Its speed changes but its direction does not. Substituting i = r = 0 into the sine ratio would give 0/0, so this case cannot determine the index from that ratio.
Leaving the material
From n = 1.50 into air at internal i = 30°
Now n1 = 1.50 and n2 = 1:
sin r = 1.50 sin 30° = 0.750; r = 48.6°.
The transmitted ray bends away from the normal. The material's refractive index remains 1.50; reversing the ray reverses the direction-dependent sine ratio, not the definition n = c/v.
Measure refraction through a glass block
- Trace the block on paper and keep it on that outline. Direct a narrow ray obliquely at one face.
- Mark entry and exit points, plus well-separated points along the incident and emergent rays.
- Remove the block. Join entry to exit to draw the internal ray, and draw each external ray from its marks.
- Construct a normal at the entry point and use a protractor centred there to measure i and r from the normal.
- Repeat for several nonzero incident angles. Calculate sin i / sin r and compare the values.
A pin-tracing method can also recover the path: align separated upright pins with their viewed images through the block so they lie along the same sight line, without relative parallax. Keep the block fixed while tracing that path.
Measuring from the surface, shifting the block or using marks too close together changes the inferred angles. A thin ray, a careful outline and a longer marked baseline address different sources of uncertainty. Choose a suitable protractor scale and read it at the correct centre.
For an air-to-material investigation, a graph with sin i vertically and sin r horizontally should be approximately a straight line through the origin, with gradient n. A small scatter in measured ratios is expected; do not present the calculated table above as experimental observations.
Label the first and second media before substituting. The air-to-material shortcut cannot be used unchanged for a ray leaving the material.
Optional check Light enters a material of refractive index 1.50 from air at 45 degrees to the normal. Taking the refractive index of air as 1, which calculation gives the refracted angle?
03
Converging action and focal length
A thin converging lens brings a beam parallel to its principal axis to a principal focus. Focal length is the distance from the lens's optical centre to that focus.
A beam contains many rays. Here the lens is thin, surrounded by air, and used with rays close enough to its principal axis for the simple lens model.
Identify the axis, centre and focus
- Principal axis
- The straight reference line through the centre of the lens and its principal foci.
- Optical centre
- The point at the centre of the thin lens through which a ray passes essentially undeviated in this model.
- Principal focus F
- The point where rays initially parallel to the principal axis meet after passing through a converging lens.
- Focal length f
- The distance from the optical centre to the principal focus. It is a length, measured in units such as cm or m.
A parallel beam meets at the principal focus
This thin converging lens has f = 8.0 cm in air. The focal length is measured from the optical centre, not from the object.
Light arriving from the opposite direction has a corresponding focus on the other side. Mark f on each side when using a ray diagram.
Light from a nearby object point usually arrives as a diverging bundle, rather than a parallel beam. The lens changes that bundle's direction, but its image need not be at the principal focus. The image position depends on the incoming rays.
Estimate focal length with a distant object
- Choose a clear, sufficiently distant illuminated object. Rays from each small part of it reach the lens approximately parallel.
- Align the lens and a screen. Move the screen to find the sharpest image.
- Measure from the optical centre of the lens to the screen using a suitable ruler or optical-bench scale.
- Move the screen slightly to either side of best focus to judge the uncertainty in that position.
Two bench readings
Lens centre at 12.4 cm; focused screen at 20.5 cm
The separation is 20.5 - 12.4 = 8.1 cm, so the focal-length estimate is f ≈ 8.1 cm.
The 20.5 cm reading alone is not the focal length. It measures from the bench zero, while f measures from the optical centre.
Choose a scale covering the full separation with divisions fine enough for the focusing uncertainty. Read the lens centre's position rather than an edge of its holder, and keep lens and screen properly aligned. A finite target distance makes the incident beam only approximately parallel; using a nearer target gives an image distance that should not simply be labelled f.
F is defined using a parallel incident beam. A converging lens does not send every incoming ray to F, regardless of where that ray came from.
Optional check A beam parallel to the principal axis is brought to a sharp focus at bench reading 31.6 cm. The thin converging lens centre is at 23.5 cm. What is its focal length?
04
Real and virtual lens images
To classify an image, follow the rays first. Then compare the image's orientation and height with the object's.
A thin converging lens brings an axis-parallel beam to F. Rays from a nearby object point need not arrive parallel, so their meeting point can be elsewhere.
Actual convergence or apparent convergence?
- Real image
- Actual refracted rays from an object point meet at the image point. A screen placed there can show a sharp image.
- Virtual image
- The emergent rays diverge, but their backward extensions meet at an apparent image point. A screen at that apparent position cannot collect actual converging rays to form the image.
- Upright or inverted
- Compare orientation with the object. For the upright arrow examples, an image arrow below the axis is inverted; one above it is upright.
- Magnified, same size or diminished
- Compare image height with object height. A greater, equal or smaller height gives the corresponding description.
You can see both real and virtual images when the appropriate light enters your eye. A screen test concerns actual convergence, not visibility.
Read three completed diagrams
Each model uses a lens of focal length 8.0 cm and an upright object 2.0 cm tall. Identify which lines meet, then compare the image and object arrows.
Locate where rays, or their backward extensions, meet
Each completed diagram uses f = 8.0 cm and a 2.0 cm upright object. Horizontal and vertical distances have the same scale in all three panels. Use the supplied labels, not a ruler on your screen.
Blue and orange arrows represent the object and image. Green arrows show light travel. Dashed green lines are backward extensions.
A real, inverted, magnified image
The refracted rays meet at the image position. A screen placed there can receive a sharp image.
A real, inverted, diminished image
The refracted rays meet at the image position. A screen placed there can receive a sharp image.
A virtual, upright, magnified image
Only the backward extensions meet. The apparent image is on the object's side of the lens; the emerging light travels to the right.
- First diagram: real, inverted and magnified
- The actual rays meet 24 cm on the far side of the lens, 4 cm below the axis. The image is inverted and twice the 2 cm object height.
- Second diagram: real, inverted and diminished
- The rays meet 12 cm on the far side, 1 cm below the axis. The image is inverted and half the object height.
- Third diagram: virtual, upright and magnified
- Backward extensions meet 8 cm on the object's side, 4 cm above the axis. The actual emergent rays diverge. The image is upright and twice the object height.
These descriptions come from the completed ray paths and labelled sizes. The same converging lens can produce different image characteristics; it does not always magnify.
Find an image and describe what you observe
For a real-image investigation, align an illuminated arrow, the lens and a screen along the principal axis. Move the screen until the image is sharp. Measure the image distance from the lens centre, then compare image height and orientation with the object. Use the same length units for a size comparison.
Move the object to another suitable position and refocus the screen. Keep the alignment and distinguish the lens-to-object distance from the lens-to-screen distance. A millimetre ruler can measure positions and heights, but a blurred edge limits how precisely the image height can be read.
For a supplied arrangement known to produce a virtual image, look through the lens at the object and describe the apparent image. It can be seen even though a screen at the apparent position does not show it. Its image position may be inferred from backward ray extensions.
A blurred screen is not proof of a virtual image. The screen may simply be in the wrong place or the apparatus misaligned. Use the ray behaviour and the stated setup as evidence.
Optional check An upright object is above the principal axis. In a completed lens diagram, actual refracted rays meet below the axis and form an image half the object height. Which description follows?
Revision summary
- Reflection
- r = i. Both angles are measured from the normal at the incidence point. An angle to the surface is complementary to an angle to the normal.
- Refractive index
- n = c/v: vacuum light speed divided by speed in the medium. It has no unit. Higher n means lower speed for the same light.
- Refraction relationship
- sin i / sin r = n2/n1, or n1 sin i = n2 sin r. For air into a material, n = sin i / sin r. Use degree-mode sine and inverse sine, not a ratio of the angles.
- Focal length
- f is the optical-centre-to-principal-focus distance. An axis-parallel beam identifies that focus. A distant-object image gives an approximate measurement; subtract bench readings to obtain the separation.
Follow the path before naming the result
- Higher-index entry bends an oblique transmitted ray towards the normal; lower-index entry bends it away. At normal incidence the ray is undeviated while its speed changes.
- A parallel-sided block in air gives a parallel but laterally displaced emergent ray. Draw both boundary changes.
- A plane-mirror image is virtual, upright, the same size and equally far behind the reflecting plane, with lateral inversion. Backward extensions locate it.
- A real lens image is where actual rays meet. A virtual one is where only backward extensions meet. Both may be seen; only actual convergence forms a sharp image on a screen at that position.
- Magnified or diminished compares image height with object height. Upright or inverted compares their orientations.
Measure the intended angle or distance
Use a narrow ray, well-separated marks, an accurately drawn local normal and a centred protractor. Keep a glass block on its outline. Locate a plane-mirror image by backward construction or no parallax. Focus a real lens image before measuring its position and height. Distances start at the reflecting plane or optical centre, not the apparatus holder.
Repeated readings can reveal scatter, but they do not correct a wrong normal, an incorrectly placed reference or a nearby target being treated as infinitely distant.
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